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HOOPS Visualize

Impress. Stabilize. Migrate.

When it comes to visualization, users have a nearly insatiable demand for more - more power, more performance and more consistent stability across platforms, devices and graphics cards.

In order to satisfy the market’s ever-escalating expectations, you’ll need a powerful graphics engine backed by responsive and dedicated graphics experts.

With HOOPS Visualize, your developers will rapidly deliver eye-popping applications across both mobile and desktop platforms. As the workhorse graphics engine in hundreds of successful applications, HOOPS Visualize will give you the technology you need, supported by a team you can trust.

Make your application pop on any platform. We work tirelessly to keep our graphics technology best-in-class for the hundreds of applications that rely on it. HOOPS Visualize makes it easy for you to:

  • Reduce project development costs.
  • Complete and bring your product to market faster.
  • Focus on competitive value-adds and core competencies.
  • Deliver best-in-class user interaction and application productivity.
  • Create a high competitive advantage for your applications.
  • Develop applications on a robust and future-proof technology.

At its core, HOOPS Visualize provides a flexible, hierarchical scene management engine capable of handling a range of graphics entities, together with a sophisticated graphics pipeline and high-performance graphics and interaction handling algorithms. It also delivers advanced capabilities to accelerate your application development, including an animation engine, clash detection, multi-plane sectioning, and large model visualization.

HOOPS Visualize offers a wide range of technical features, outlined below.

  • Rich, flexible graphics display for both desktop and mobile:3D/2D, point clouds, text, images
  • High Performance drivers: OpenGL, OpenGL ES, DirectX, Hardcopy Support
  • Wide-UI Support: MFC, Qt, WPF, JavaSwing, ATL, iOS, Cocoa Touch and Android SDK-Java
  • Language Support: C, C++, C#, Java
  • Multi-Platform Support: Win32/64, Linux 32/64, Unix, Solaris, Mac OS/X, iOS and Android
  • Touch-enabled camera operators for mobile devices
  • Multi-threaded and thread safe
  • Large Model handling: interactive frame rate algorithms
  • Extensive Point-Cloud Functionality: dynamic LOD, splat rendering
  • Fast Clash Detection Engine: soft and hard clashes
  • Advanced Navigation: walk-through, gravity and terrain following
  • Advanced GPU effects: real-time shadows, ambient occlusion, reflection panes, fast silhouette edges, blooms
  • Animation Engine: video reviews, simulations, collision detection
  • Smart Text Handling: annotations, 3D bill-boarding
  • High-quality TrueType font support, 3D text support, text greeking
  • Fast multi-layer transparency: depth peeling, screen door techniques
  • Bounded multi plane sectioning, cut-aways sectioning, endcaps
  • High-quality and fast hidden line removal
  • Interpolated analysis shading
  • High-quality WYSIWYG hardcopy output with large format support
  • Shader-based rendering for OpenGL2 and DirectX
  • Stereo rendering (3D viewing)
  • 3D mouse support

HOOPS Visualize supports a range of 3D and 2D Formats. Some formats require additional libraries to be installed as shown in the tables below:

3D Formats
File Format Read Write Additional Libraries Required
DWG X RealDWG 2013
DWF X X DWF Toolkit
DGN X* Teigha
HSF X X
HMF X X
U3D X HOOPS Publish
PRC X X HOOPS Exchange
PDF (2D/3D) X HOOPS Publish
OBJ X X
PLY X X
STL X X
PTS X
PTX X
* For DGN, HOOPS provides basic capabilities to directly import DGN CAD and Wireframe information. To read fully rendered 3D information, a plug-in for Microstation is provided to write an HSF file that can be read by HOOPS Visualize.

A plug-in is also provided to write 3D and visualization data from Autodesk 3DS Max.

2D Formats

File Format Read Write Additional Libraries required
PDF X
DWF,DWFx X X DWF Toolkit
PostScript X
HPGL2 X
CGM X
GDI X
WMF/EMF X

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